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ID,Card Name,Short Name,Types,Attack Type,Damage Type,Damage,Minimum Range,Range,Move Points,Duration,Trigger,Keep,Trigger Effect,Trigger 2,Keep 2,Trigger Effect 2,Text,Flavor Text,Play Text,Trigger Text,Trigger Attempt Text,Trigger Succeed Text,Trigger Fail Text,Trigger Text 2,Trigger Attempt Text 2,Trigger Succeed Text 2,Trigger Fail Text 2,Component1,Params1,Component2,Params2,Component3,Params3,Component4,Params4,Component5,Params5,Params,Plus Minus,Quality,Quality Warrior,Quality Priest,Quality Wizard,Quality Dwarf,Quality Elf,Quality Human,Rarity,Function Tags,Attachment Image,Status,Audio Key,Audio Key 2,Set,Level,Slots,Art,,,,,,,,
1,Amorphous Body,Amo. Body,Armor,,,,,,,,0,0,Armor,,,,,"""The foul beast's form wobbled when I struck, but my hammer left no mark!""",,This Armor grants Immunity to Crushing. Keep., is *resistant to damage -*,,,,,,,TriggeredArmorComponent,damageTypes=Crushing;invulnerableDamageType=Crushing,,,,,,,,,unplayable,,B,,,,,,,Common,,,Implemented,ARMOR,,0,,,Done,,,,,,,,
2,Bronze Plates,,Armor,,,,,,,,5,0,Armor,,,,,,,Armor 4. Keep., is wearing *armor* -,,,,,,,TriggeredArmorComponent,damageReduction=4,,,,,,,,,unplayable,,D,,,,,,,Common,,,Implemented,ARMOR,,0,,,Done,,,,,,,,
3,Cloth Armor,,Armor,,,,,,,,3,8,Armor,,,,,"Ease of movement can be more important than the protection of metal or hide, as any Wizard will tell you. The cheapskates.",,Armor 2., is wearing *armor* -,,,,,,,TriggeredArmorComponent,damageReduction=2,,,,,,,,,unplayable,,D,D,D,D,,,,Common,,,Implemented,ARMOR,,0,1,"Divine Armor,Boots,Helmet,Heavy Armor,Robes,Dwarf Skill,Martial Skill",Done,,,,,,,,
4,Crafted Mail,,Armor,,,,,,,,4,0,Armor,,,,,"The superiority of Elven armor crafting over that of Dwarves' is a debatable point. Usually at length, and always ending in violence.",,Armor 4. Keep., is wearing *armor* -,,,,,,,TriggeredArmorComponent,damageReduction=4,,,,,,,,,unplayable,+,B,B,B,C,,,,Uncommon,,,Implemented,ARMOR,,0,1,"Heavy Armor,Divine Armor",Done,,,,,,,,
5,Crude Plates,,Armor,,,,,,,,3,0,Armor,,,,,,,"Armor 4. This Armor doesn't prevent damage from Attacks behind you. If this Armor prevents damage, move back 1. Keep.", is wearing *armor* -,,,,,,,TriggeredArmorComponent,damageReduction=4;moveOnArmor;weakBehind;mustMoveBack,,,,,,,,,unplayable,,A,,,,,,,Rare,,,Implemented,ARMOR,,0,7,,Done,,,,,,,,
6,Enabling Aura,,Armor,,,,,,,,4,0,Armor,,,,Your hand size is increased by 2.,,,Armor 2. Keep., has a *magic aura* -,,,,,,,TriggeredArmorComponent,,,,,,,,,,unplayable,,B,B,B,B,,,,Rare,Helpful,,,ARMOR,,0,25,"Robes,Helmet",Done,,,,,,,,
7,Enchanted Mail,Ench. Mail,Armor,,,,,,,,4,0,Armor,,,,,"""See how it glints when struck? That is the mark of the Magesmith... No mortal armor can compare.""",,Armor 5. Keep., is wearing *armor* -,,,,,,,TriggeredArmorComponent,damageReduction=5,,,,,,,,,unplayable,,AA,AA,AA,A,,,,Common,,,Implemented,ARMOR,,0,1,Heavy Armor,Done,,,,,,,,
8,Grounding Plates,Ground. Plate,Armor,,,,,,,,0,0,Armor,3,0,Armor,,,,This Armor grants Immunity to Electricity. Keep., is wearing *armor* -,,,Armor 4. Keep., is wearing *armor* -,,,TriggeredArmorComponent,damageReduction=0;invulnerableDamageType=Electrical,TriggeredArmorComponent,damageReduction=4;altTrigger,,,,,,,unplayable,,A,A,B,B,,,,Rare,,,Implemented,ARMOR,ARMOR,0,6,"Heavy Armor,Divine Armor",Done,,,,,,,,
9,Hardy Mail,,Armor,,,,,,,,3,0,Armor,,,,,"Reinforced here and here, it will last you a lifetime. Well, an average adventurer's lifetime anyway.",,Armor 2. Keep., is wearing *armor* -,,,,,,,TriggeredArmorComponent,damageReduction=2,,,,,,,,,unplayable,,C,C,C,C,,,,Common,,,Implemented,ARMOR,,0,1,"Heavy Armor,Divine Armor,Helmet,Boots,Robes,Dwarf Skill,Martial Skill",Done,,,,,,,,
10,Holy Armor,,Armor,,,,,,,,4,0,Armor,,,,,,,"Armor 1. When this Armor prevents damage, all allies (including you) Heal 1. Keep.", is wearing *armor* -, *Holy Armor* turns damage into healing!,,,,,,TriggeredArmorComponent,damageReduction=1;alliesHealAmount=1,,,,,,,,,unplayable,,C,C,C,D,,,,Common,,,Implemented,ARMOR,,0,11,Divine Armor,Done,,,,,,,,
11,Ill-fitting Armor,Ill-Fit Armor,"Armor,Handicap",,,,,,,,4,0,Armor,0,0,Move,,,,Armor 2. Keep., is wearing *armor* -,,,Encumber 1. Keep.,, is slowed by *armor*.,,TriggeredArmorComponent,damageReduction=2,EncumberComponent,encumber=1;altTrigger,,,,,,,unplayable,,E,E,E,E,,,,Common,,,Implemented,ARMOR,,0,8,"Heavy Armor,Divine Armor,Helmet,Boots,Robes,Dwarf Skill,Martial Skill",Done,,,,,,,,
12,Inspiring Armor,Inspire Arm.,Armor,,,,,,,,3,8,Armor,,,,,,,"Armor 3. When this Armor prevents damage from an enemy controlled card, you and your closest ally draw a card.", is wearing *armor* -, and closest ally are *inspired!*,,,,,,TriggeredArmorComponent,damageReduction=3;selfDrawNumber=1;closestAllyDrawNumber=1;enemyControlledCard,,,,,,,,,unplayable;sculptor,+,A,A,A,A,,,,Common,,,Implemented,ARMOR,,0,17,"Heavy Armor,Divine Armor",Done,,,,,,,,
13,Made of Stone,,Armor,,,,,,,,4,0,Armor,,,,,,,Armor 3. Keep., is *resistant* to damage -,,,,,,,TriggeredArmorComponent,damageReduction=3,,,,,,,,,,,C,,,,,,,Common,,,Implemented,ARMOR,,0,,,HOLD,,,,,,,,
14,Mail,,Armor,,,,,,,,4,0,Armor,,,,,Interwoven rings of metal provide excellent protection from cuts and scrapes while being flexible enough to move easily.,,Armor 2. Keep., is wearing *armor* -,,,,,,,TriggeredArmorComponent,damageReduction=2,,,,,,,,,unplayable,+,D,D,D,D,,,,Uncommon,,,Implemented,ARMOR,,0,1,"Heavy Armor,Divine Armor,Helmet,Boots,Robes,Dwarf Skill,Martial Skill",Done,,,,,,,,
15,Monkey Mail,,Armor,,,,,,,,4,0,Armor,,,,,A coconut fiber weave over a creeper harness. Surprisingly effective.,,Armor 2. Keep., is wearing *armor*-,,,,,,,TriggeredArmorComponent,damageReduction=2,,,,,,,,,unplayable,,D,,,,,,,Common,,,Implemented,ARMOR,,0,,,Done,,,,,,,,
16,Only Bones,,Armor,,,,,,,,0,0,Armor,,,,,,,This Armor grants Immunity to Piercing and Slashing. Keep., is *resistant to damage*-,,,,,,,TriggeredArmorComponent,"damageReduction=0;invulnerableDamageType=Piercing,Slashing",,,,,,,,,unplayable,,B,,,,,,,Common,,,Implemented,ARMOR,,0,,,Done,,,,,,,,
17,Reliable Hide Armor,Reliable Hide,Armor,,,,,,,,0,0,Armor,,,,,"Supple and strong, hide armor may not stop every blow, but it always takes some of the sting out.",,Armor 1. Keep., is wearing *armor* -,,,,,,,TriggeredArmorComponent,damageReduction=1,,,,,,,,,unplayable,,D,D,D,D,,,,Common,,,Implemented,ARMOR,,0,1,"Heavy Armor,Divine Armor,Helmet,Boots,Robes,Dwarf Skill,Martial Skill",Done,,,,,,,,
18,Reliable Mail,,Armor,,,,,,,,0,0,Armor,,,,,I have worn this mail hauberk in more battles than I can count and never has it failed me.,,Armor 2. Keep., is wearing *armor* -,,,,,,,TriggeredArmorComponent,damageReduction=2,,,,,,,,,unplayable,,B,B,B,B,,,,Rare,,,Implemented,ARMOR,,0,1,"Heavy Armor,Divine Armor,Helmet,Boots,Robes,Dwarf Skill,Martial Skill",Done,,,,,,,,
19,Resistant Hide,,Armor,,,,,,,,0,0,Armor,4,0,Armor,,,,"This Armor grants Immunity to Fire, Poison, Electricity, and Acid. Keep.", is wearing *armor* -,,,Armor 1. Keep., is wearing *armor* -,,,TriggeredArmorComponent,"damageReduction=0;invulnerableDamageType=Acid,Electrical,Fire,Poison",TriggeredArmorComponent,damageReduction=1;altTrigger,,,,,,,unplayable,,B,,,,,,,Common,Harmful,,Implemented,ARMOR,ARMOR,0,6,Robes,Done,,,,,,,,
20,Rusty Armor,,Armor,,,,,,,,4,8,Armor,,,,,"""Sure, some bits fall off from time to time, but the thick parts are nigh-impenetrable!"" -Randimar the Manyhanded",,Armor 3., is wearing *armor* -,,,,,,,TriggeredArmorComponent,damageReduction=3,,,,,,,,,unplayable,,D,D,D,D,,,,Common,,,Implemented,ARMOR,,0,1,"Heavy Armor,Divine Armor,Helmet,Boots,Robes,Dwarf Skill,Martial Skill",Done,,,,,,,,
21,Scaly Armor,,Armor,,,,,,,,0,0,Armor,4,0,Armor,,,,This Armor grants Immunity to Electricity and Arcane. Keep., is *resistant to damage* -,,,Armor 4.Keep., is *resistant to damage* -,,,TriggeredArmorComponent,"damageReduction=0;invulnerableDamageType=Electrical,Arcane",TriggeredArmorComponent,damageReduction=4;altTrigger,,,,,,,unplayable,,B,,,,,,,Common,,,Implemented,ARMOR,ARMOR,0,,,Done,,,,,,,,
22,Shimmering Aura,Shimmer Aura,Armor,,,,,,,,3,0,Armor,,,,,,,Armor 3. This Armor only prevents damage from Magic and Projectile Attacks. Keep., has a *magic aura* -,,,,,,,TriggeredArmorComponent,"damageReduction=3;attackTypes=Magic,Projectile",,,,,,,,,unplayable;pixie,,C,D,D,C,,,,Rare,,,Implemented,ARMOR,,0,3,"Heavy Armor,Divine Armor,Helmet,Boots,Robes,Dwarf Skill,Martial Skill",Done,,,,,,,,
23,Solid Mail,,Armor,,,,,,,,4,0,Armor,,,,,"What you sacrifice in coverage, you gain in density. This stuff can stop almost anything! Anything... Human.",,Armor 3. Keep., is wearing *armor* -,,,,,,,TriggeredArmorComponent,damageReduction=3,,,,,,,,,unplayable,,B,B,C,D,,,,Common,,,Implemented,ARMOR,,0,1,"Heavy Armor,Divine Armor",Done,,,,,,,,
24,Solid Wood,,Armor,,,,,,,,4,0,Armor,,,,,,,Armor 3. This Armor doesn't prevent Fire damage. Keep., is *resistant to damage*-,,,,,,,TriggeredArmorComponent,damageReduction=3;excludeDamageTypes=Fire,,,,,,,,,unplayable,,C,,,,,,,Common,,,Implemented,ARMOR,,0,,,Done,,,,,,,,
25,Spiked Mail,,Armor,,,,,,,,4,0,Armor,,,,,,,"Armor 2. If this Armor prevents damage from a Melee Attack, the attacker takes 2 Piercing damage. Keep.", is wearing *armor*-, *spikes* attacker.,,,,,,TriggeredArmorComponent,damageReduction=2;damageAttacker=2;damageAttackerAttackTypes=Melee;damageAttackerDamageType=Piercing,,,,,,,,,unplayable,,B,B,B,B,,,,Uncommon,,,Implemented,ARMOR,,0,5,"Heavy Armor,Divine Armor,Helmet,Boots,Robes,Dwarf Skill,Martial Skill",Done,,,,,,,,
26,Thickened Mail,Thick. Mail,Armor,,,,,,,,5,0,Armor,,,,,"Mainly thickened with wool, it is nonetheless effective against most weapons.",,Armor 4. Keep., is wearing *armor*-,,,,,,,TriggeredArmorComponent,damageReduction=4,,,,,,,,,unplayable,,C,C,C,C,,,,Common,,,Implemented,ARMOR,,0,1,"Heavy Armor,Divine Armor",Done,,,,,,,,
27,Tough Bark,,Armor,,,,,,,,0,0,Armor,3,0,Armor,,,,This Armor grants Immunity to Piercing and Slashing. Keep., is *resistant* to damage -,,,Armor 2. Keep., is *resistant* to damage -,,,TriggeredArmorComponent,"damageReduction=0;invulnerableDamageType=Piercing,Slashing",TriggeredArmorComponent,damageReduction=2;altTrigger,,,,,,,unplayable,,B,,,,,,,Common,,,Implemented,ARMOR,ARMOR,0,,,Done,,,,,,,,
28,Tough Hide,Tough Hide,Armor,,,,,,,,4,0,Armor,,,,,"Some creatures of the depths develop thick, scabrous skin that can prove as difficult to breach as iron. Why they do is what you should be worried about.",,Armor 2. Keep., is *resistant* to damage -,,,,,,,TriggeredArmorComponent,damageReduction=2,,,,,,,,,unplayable,,C,,,,,,,Common,,,Implemented,ARMOR,,0,,,done,,,,,,,,
29,Toughness,,Armor,,,,,,,,0,8,Armor,,,,,"It is not clear if Dwarves are immune to pain, or just too slow to notice it right away.",,"This Armor grants Immunity to any one damage source. When this Armor prevents damage, draw a card.", is resistant to damage -, *toughs it out!*,,,,,,TriggeredArmorComponent,invulnerable;selfDrawNumber=1,,,,,,,,,unplayable;sculptor,,A,A,A,B,,,,Common,,,Implemented,ARMOR,,0,6,Dwarf Skill,Done,,,,,,,,
30,Weakened Armor,Weak Armor,Armor,,,,,,,,4,0,Armor,,,,,"""Yes, there are better suits out there, but not at this price!"" -Skonn Mosstoes",,Armor 2. This Armor doesn't prevent damage from Attacks behind you. Keep., is *wearing armor*-,,,,,,,TriggeredArmorComponent,damageReduction=2;weakBehind,,,,,,,,,unplayable,,D,D,D,D,,,,Uncommon,,,Implemented,ARMOR,,0,1,"Heavy Armor,Divine Armor,Helmet,Boots,Robes,Dwarf Skill,Martial Skill",Done,,,,,,,,
31,Arcane Aura,,"Armor,Boost",,,,,,,,4,8,Armor,0,0,Boost,,,,Armor 1., *has a magic aura -*,,,Add 2 damage to any damaging Magic card you play. Keep.,, increases the damage!,,TriggeredArmorComponent,damageReduction=1;discardRoll=5,DamageAddComponent,attackType=Magic;add=2;altTrigger,,,,,,,unplayable,,A,D,C,A,,,,Common,,,Implemented,ARMOR,BOOST,0,5,Robes,Done,,,,,,,,
32,Frenzy Aura,Frenzy Aura,"Armor,Boost",,,,,,,,4,8,Armor,0,0,Boost,,, is *frenzied*,Armor 2. , has a *frenzied glow*,,,"Melee Frenzy 3, add Penetrating to any Melee attack you play, Keep.",is in a *frenzy*, *strikes even harder*!,,TriggeredArmorComponent,damageReduction=2,DamageAddComponent,attackType=Melee;add=3;addPenetration;altTrigger,,,,,,,unplayable;werewolf,,A,A,B,D,,,,Uncommon,,,Implemented,ARMOR,BOOST,0,5,"Heavy Armor,Divine Armor,Dwarf Skill,Martial Skill",Done,,,,,,,,
33,Horned Plates,,"Armor,Boost",,,,,,,,4,8,Armor,0,0,Boost,,,,Armor 3., is wearing *armor* -,,,"Melee Frenzy 3, Keep.",,,,TriggeredArmorComponent,damageReduction=3,DamageAddComponent,attackType=Melee;add=3;altTrigger,,,,,,,unplayable,,A,A,B,D,,,,Common,,,Implemented,ARMOR,BOOST,0,5,"Heavy Armor,Divine Armor",Done,,,,,,,,
34,Ogre Gauntlets,Ogre Gauntlets,"Armor,Boost",,,,,,,,5,8,Armor,0,0,Boost,,,,Armor 2. , is wearing armor -,,,"Whenever you play a Melee Attack, add 3 damage and Penetrating to that Attack. Keep.",, *lends strength* to the attack!,,TriggeredArmorComponent,damageReduction=2,DamageAddComponent,attackType=Melee;add=3;addPenetration;altTrigger,,,,,,,unplayable,,B,,,,,,,Common,,,Implemented,ARMOR,BOOST,0,,,HOLD,,,,,,,,
35,Demon Hide,,"Armor,Move",,,,,,1,,3,0,Armor,,,,,"Even when turned into leather, the hide of the Demon never ceases to... move.", *lumbers*.,Armor 2. Keep., is resistant to damage -,,,,,,,TriggeredArmorComponent,damageReduction=2,MoveComponent,,,,,,,,,,C,,,,,,,Common,,,Implemented,WALK,ARMOR,0,,,Done,,,,,,,,
36,Dynamic Armor,Dynam. Armor,"Armor,Move",,,,,,4,,4,0,Armor,,,,,"So light, it practically moves for you.", *moves dynamically*,Armor 3. Keep., is wearing *armor*-,,,,,,,MoveComponent,,TriggeredArmorComponent,damageReduction=3,,,,,,,,,A,A,A,B,,,,Uncommon,,,Implemented,RUN,ARMOR,0,8,"Heavy Armor,Divine Armor",Done,,,,,,,,
37,Hidebound,,"Armor,Move",,,,,,1,,3,0,Armor,,,,,Tougher than leather, *lumbers*.,Armor 2. Keep., is resistant to damage -,,,,,,,TriggeredArmorComponent,damageReduction=2,MoveComponent,,,,,,,,,,C,,,,,,,Common,,,Implemented,WALK,ARMOR,0,,,Done,,,,,,,,
38,Thick Hide Armor,Thick Hide Ar.,"Armor,Move",,,,,,1,,3,0,Armor,,,,,Tough as steel and keeps you warm!,,Armor 2. Keep., is wearing *armor*-,,,,,,,TriggeredArmorComponent,damageReduction=2,MoveComponent,,,,,,,,,,C,C,C,C,,,,Common,,,Implemented,WALK,ARMOR,0,1,"Heavy Armor,Divine Armor,Helmet,Boots,Robes,Dwarf Skill,Martial Skill",Done,,,,,,,,
39,Flight Aura,,"Armor,Boost",,,,,,,,4,0,Armor,0,0,Move,,,,Armor 1. Keep., has a *magic aura* -,,,"Whenever you play a Move card, add Fly to that card. Does not affect Step moves. Keep.",, *flies through the air*!,,TriggeredArmorComponent,damageReduction=1,MoveBoostComponent,fly;altTrigger;excludeSteps,,,,,,,unplayable,,B,B,B,B,,,,Uncommon,,,Implemented,ARMOR,BOOST,0,17,"Heavy Armor,Divine Armor,Helmet,Boots,Robes,Martial Skill",Done,,,,,,,,
40,Heavy Armor,,"Armor,Handicap",,,,,,,,2,0,Armor,0,0,Move,,,,Armor 3. Keep., is wearing *armor* -,,,Encumber 1. Keep.,, is slowed by *heavy armor*.,,TriggeredArmorComponent,damageReduction=3,EncumberComponent,encumber=1;altTrigger,,,,,,,unplayable,-,B,B,C,D,,,,Common,,,Implemented,ARMOR,DRAWBACK,0,12,"Heavy Armor,Divine Armor",Done,,,,,,,,
41,Rushing Aura,,"Armor,Boost",,,,,,,,3,8,Armor,0,0,Move,,,,Armor 1., has a *magic aura* -,,,"Whenever you play a Move card, add 2 to its Move Points. Does not affect Step moves. Keep.",, lets you move further!,,TriggeredArmorComponent,damageReduction=1,MoveBoostComponent,moveBoost=2;altTrigger;excludeSteps,,,,,,,unplayable,,C,C,C,C,,,,Uncommon,,,Implemented,ARMOR,BOOST,0,12,"Heavy Armor,Divine Armor,Helmet,Boots,Robes,Martial Skill",Done,,,,,,,,
42,Arrogant Armor,Arrog. Armor,"Armor,Boost",,,,,,,,4,0,Armor,0,0,Special,,,,Armor 3. Keep., is wearing *armor* -,,,"If a card would be attached to you, discard that card instead. Keep.",, *armor* keeps unsullied by outside effects.,,TriggeredArmorComponent,damageReduction=3,ProhibitAttachmentsComponent,altTrigger,,,,,,,unplayable,,B,B,B,C,,,,Rare,,,Implemented,ARMOR,BOOST,0,12,"Heavy Armor,Divine Armor",Done,,,,,,,,
43,Wizard's Hat,,"Armor,Boost",,,,,,,,4,8,Armor,0,0,Special,,,,Armor 1., is wearing a *fancy hat*-,,,"At the start of each round, draw a card. If that card isn't a Magic card discard it. Repeat until you have drawn a Magic card or 6 cards. Keep.",, *searches for magic*!,,TriggeredArmorComponent,damageReduction=1,DrawCardTypeTriggerComponent,attackType=Magic;count=1;limit=6;reshuffle;altTrigger,,,,,,,unplayable,,AA,C,A,AA,,,,Rare,,,Implemented,ARMOR,BOOST,0,22,Robes,Done,,,,,,,,
44,Armor Practice,Armor Prac.,Assist,,,,,,,,,,,,,,Draw a card. Discard that card unless it is an Armor card. Repeat until you have drawn two Armor cards or drawn 6 cards.,"""Wait a moment... I have just the breastplate for this occasion...""", goes *searching for armor cards*,,,,,,,,,SelfTargetComponent,,DrawCardTypeEffectComponent,cardType=Armor;count=2;limit=6;reshuffle,,,,,,,,,AA,AA,A,B,,,,Common,,,Implemented,GOOD_TRAIT,,0,33,Martial Skill,Done,,,,,,,,
45,Attack Skill,,Assist,,,,,,,,,,,,,,Draw a card. Discard that card unless it is an Attack card. Repeat until you have drawn two Attack cards or drawn 6 cards.,"""The best offence, is a good offence."" -Yosik Songsword", goes *searching for attack cards*,,,,,,,,,SelfTargetComponent,,DrawCardTypeEffectComponent,cardType=Attack;count=2;limit=6;reshuffle,,,,,,,,,AA,AA,A,A,,,,Common,,,Implemented,GOOD_TRAIT,,0,33,Martial Skill,Done,,,,,,,,
46,Backfiring Breath,Backfiring Br.,Assist,Magic,Electrical,,,,,,,,,,,,You take 3 Electrical damage. Draw a card.,"""And Lo, the beast's breath did fly back along the tips of it's spines, but this only seemed to feed it's fury."" -The Saga of Stromm Halkenfjord", *shocks itself* with its own misfiring breath!,,,,,,,,,DamageSelfComponent,damage=3;damageType=Electrical,DrawOnResolveComponent,,,,,,,,,,E,,,,,,,Common,Harmful,,Implemented,ELECTRICAL,,0,,,Done,,,,,,,,
47,Bless,,Assist,Magic,Holy,,,4,,2,,,,,,,Target three adjacent squares become Blessed Terrain (occupant Heals 2 and draws a card at the start of each round). Duration 2.,"""Be well, be still.""
-Monks of Joleph chant", bestows *blessings*,,,,,,,,,TargetSquareComponent,numberSquares=3;distance=1,AttachToSquareComponent,entryCost=1,AttachedOccupantDrawComponent,drawNumber=1,AttachedHealOccupantComponent,healAmount=2;triggerID=2,,,terrainOnly,,A,A,A,A,,,,Rare,HelpfulTerrain,HolyGround,Implemented,HOLY_TERRAIN,,0,20,"Divine Armor,Divine Item,Divine Weapon,Divine Skill",Done,,,,,,,,
48,Boosted Heal,,"Assist,Boost",Magic,Holy,,,1,,,5,0,Boost,,,,Heal 6. ,Here. Let me help., *heals* ,"If you take damage, Heal yourself 3. Keep.",, *heals 3 points in response!*,,,,,,TargetActorComponent,,HealComponent,healAmount=6,TriggeredHealComponent,healAmount=3;inHandOnly,,,,,,,B,A,B,B,,,,Uncommon,Helpful,,Implemented,HOLY,,0,13,"Divine Weapon,Divine Armor,Divine Item,Divine Skill",Done,,,,,,,,
49,Armor of Faith,Faith Armor,Assist,Magic,Holy,,,6,,3,0,8,,,,,Attach to target. Armor 3. Discard after use. Duration 3 or until triggered.,"""Faith is tangible, and it will protect you. Briefly."" -Mokad", bestows *armor of faith* on .,,,,,,,,,TargetActorComponent,,AttachToTargetComponent,,TriggeredArmorComponent,attachedOnly;damageReduction=3,,,,,,,D,D,D,D,,,,Common,Helpful,,Implemented,HOLY,,0,5,"Divine Armor,Divine Item,Divine Weapon,Divine Skill",Done,,,,,,,,
51,Defense Skill,,Assist,,,,,,,,,,,,,,Draw a card. Discard that card unless it is a Block card. Repeat until you have drawn two Block cards or drawn 6 cards.,, goes *searching for defense cards*,,,,,,,,,SelfTargetComponent,,DrawCardTypeEffectComponent,cardType=Block;count=2;limit=6;reshuffle,,,,,,,,,AA,AA,AA,AA,,,,Common,,,Implemented,GOOD_TRAIT,,0,33,Martial Skill,done,,,,,,,,
52,Demonic Feedback,Demonic Feed.,Assist,Magic,Unholy,,,6,,,,,,,,,Target draws a card. You take 4 unpreventable Unholy damage.,"Side effects include blistering, swelling, weight gain and unexpected bloating."," *allows to draw cards*, at great personal cost.",,,,,,,,,TargetActorComponent,,DrawComponent,drawNumber=1,DamageSelfComponent,damage=4;damageType=Unholy;unpreventable=true,,,,,,,D,D,D,D,,,,Uncommon,Helpful,,Implemented,UNHOLY,,0,7,"Divine Armor,Divine Item,Divine Weapon,Divine Skill",Done,,,,,,,,
53,Demonic Revenge,Demon. Rev.,Handicap,Magic,Unholy,,,,,,,,,,,,Trait. You take 4 unpreventable Unholy damage.,"You mess with the Demons, you get the horns.", *suffers pain!*,,,,,,,,,DamageSelfComponent,damage=4;damageType=Unholy;unpreventable=true,DrawOnResolveComponent,,,,,,,,trait,,E,E,E,E,,,,Common,Harmful,,Implemented,UNHOLY,,0,5,"Weapon,Boots,Shield,Divine Item,Divine Weapon,Divine Armor,Heavy Armor,Arcane Item,Helmet,Staff",done,,,,,,,,
54,Dwarven Battle Cry,Dwarven Cry,Assist,,,,,,,,,,,,,,Every Dwarf draws a card. Unblockable.,"""At first we laughed. The tiny men moved so clumsily. Then their leader let out a yell and they moved as one. The laughter stopped.""", *inspires Dwarves.*,,,,,,,,,EveryActorComponent,race=Dwarf;alliesFirst,DrawComponent,drawNumber=1,,,,,,,unblockable,,A,A,A,A,,,,Common,,,Implemented,HORN,,0,6,Dwarf Skill,Done,,,,,,,,
55,Flowering Fungi,Flower. Fungi,Assist,,,,,,,,,,,,,,Every Fungus draws a card.,, *causes fungus to bloom!*,,,,,,,,,EveryActorComponent,race=Fungus,DrawComponent,drawNumber=1,,,,,,,,,B,,,,,,,Common,,,Implemented,GENERIC_MAGIC,,0,,,HOLD,,,,,,,,
56,Forward Thinking,Fwd. Thinking,Boost,,,,,,,3,,,,,,,Trait. Attach this card to yourself. You retain one more card at the end of each round. Duration 3.,The superior tactician is always one step ahead of his opponent. The winning tactician is two., *thinks ahead*,,,,,,,,,AttachToSelfComponent,,ModifyCardRetentionComponent,modify=1,DrawOnResolveComponent,,,,,,trait;genetic,,A,A,A,A,,,,Uncommon,,,Implemented,GOOD_TRAIT,,0,9,Human Skill,Done,,,,,,,,
57,Greater Heal,,Assist,Magic,Holy,,,8,,,,,,,,,Heal 8.,"Seals wounds, heals burns, cleans rusty armor and makes problem hair a thing of the past!", *heals* ,,,,,,,,,TargetActorComponent,,HealComponent,healAmount=8,,,,,,,pixie,,A,B,A,A,,,,Common,Helpful,,Implemented,HOLY,,0,1,"Divine Armor,Divine Item,Divine Weapon,Divine Skill",Done,,,,,,,,
58,Greater Holy Insight,Gr. H. Insight,Assist,,,,,,,3,,,,,,,Attach this card to yourself. At the start of each round discard one card then draw two cards. Duration 3.,, becomes *blessedly insightful*,,,,,,,,,AttachToSelfComponent,,AttachedDiscardComponent,discardNumber=1,AttachedDrawComponent,triggerID=1;drawNumber=2,,,,,,,AA,AA,AA,AA,,,,Rare,,,Implemented,GOOD_TRAIT,,0,15,Divine Skill,Done,,,,,,,,
59,Greater Spell Skill,Gr. Spell Skill,Assist,,,,,,,,,,,,,,Draw a card. Discard that card unless it is a Magic card. Repeat until you have drawn 3 Magic cards or discarded 10 cards.,, goes *searching for magic cards*,,,,,,,,,SelfTargetComponent,,DrawCardTypeEffectComponent,attackType=Magic;count=3;limit=10;reshuffle,,,,,,,,,AAA,A,AA,AAA,,,,Common,Helpful,,Implemented,GOOD_TRAIT,,0,33,"Arcane Item,Divine Skill",done,,,,,,,,
60,Heal,,Assist,Magic,Holy,,,8,,,,,,,,,Heal 5.,"Joleph the Magnanimous is a powerful deity said to be the source of pure healing light, which Priests can channel through prayer.", *heals* ,,,,,,,,,TargetActorComponent,,HealComponent,healAmount=5,,,,,,,,,B,B,B,B,,,,Common,Helpful,,Implemented,HOLY,,0,1,"Divine Armor,Divine Item,Divine Weapon,Divine Skill",Done,,,,,,,,
61,Healing Blessing,Healing Bless.,Assist,Magic,Holy,,,6,,3,,,,,,,"Attach to target. At the start of each round, Heal 3. Duration 3.","""Physician, heal thyself. Or others, it makes no difference to me."" -Cardinal Axamander III", bestows a *healing blessing* upon ,,,,,,,,,TargetActorComponent,,AttachToTargetComponent,,AttachedHealComponent,healAmount=3,,,,,,,B,B,B,B,,,,Uncommon,Helpful,,Implemented,HOLY,,0,2,"Divine Armor,Divine Item,Divine Weapon,Divine Skill",Done,,,,,,,,
62,Healing Presence,Healing Pres.,Assist,Magic,Holy,,,6,,3,,,,,,,"Attach to target. At the start of each round, Heal 2 to all adjacent allies. Duration 3.","Let the light pour from you, let us all bathe in its glory.", *heals* everyone around,,,,,,,,,TargetActorComponent,,AttachToTargetComponent,,AttachedPresenceComponent,healAmount=2;range=1;alliesOnly,,,,,,,C,C,C,C,,,,Common,Helpful,,Implemented,HOLY,,0,3,"Divine Armor,Divine Item,Divine Weapon,Divine Skill",done,,,,,,,,
63,Healing Rays,,Assist,Magic,Holy,,,8,,,,,,,,,Heal 6 to two targets.,Call down the light as your foes doth call down the thunder., calls down *healing rays* on two allies,,,,,,,,,TargetActorComponent,numberTargets=2,HealComponent,healAmount=6,,,,,,,,,AA,A,AA,AA,,,,Common,Helpful,,Implemented,HOLY,,0,6,"Divine Armor,Divine Item,Divine Weapon,Divine Skill",Done,,,,,,,,
64,Healing Spores,Heal Spores,Assist,Magic,Holy,,,,,,,,,,,,Heal 3 all Fungi.,, releases *healing spores* that regenrate fungus!,,,,,,,,,EveryActorComponent,race=Fungus;alliesFirst,HealComponent,healAmount=3,,,,,,,,,B,,,,,,,Common,Harmful,,Implemented,HOLY,,0,,,HOLD,,,,,,,,
65,Holy Insight,,Assist,,,,,,,3,,,,,,,Attach this card to yourself. At the start of each round discard one card then draw one card. Duration 3.,, becomes *blessedly insightful*,,,,,,,,,AttachToSelfComponent,,AttachedDiscardComponent,discardNumber=1,AttachedDrawComponent,triggerID=1;drawNumber=1,,,,,,,B,B,B,B,,,,Uncommon,,,Implemented,HOLY,,0,15,Divine Skill,Done,,,,,,,,
66,Impenetrable Nimbus,Impen. Nimb.,Assist,Magic,Holy,,,5,,1,,,,,,,Attach to target. That character cannot take damage. Duration 1.,Let the strength of your faith be the armor of your body., makes someone temporarily *invulnerable*,,,,,,,,,TargetActorComponent,,AttachToTargetComponent,,TriggeredArmorComponent,invulnerable;attachedOnly,,,,,,,B,B,B,B,,,,Uncommon,Helpful,,Implemented,HOLY,,0,17,"Divine Armor,Divine Item,Divine Weapon,Divine Skill",Done,,,,,,,,
67,Inspiration,,Assist,Magic,Psychic,,,6,,,,,,,,,Target character draws a card.,"""Stand firm; for well you know that hardship and danger are the price of glory!"" -Alexander the Great", *inspires* ,,,,,,,,,TargetActorComponent,,DrawComponent,drawNumber=1,,,,,,,,-,B,B,B,B,,,,Common,Helpful,,Implemented,HOLY,,0,6,"Divine Armor,Divine Item,Divine Weapon,Divine Skill",Done,,,,,,,,
68,Inspirational Thinking,Insp. Think.,Assist,,,,,,,,,,,,,,Draw three cards. Discard one and keep the others.,Simply witnessing the incredible devotion of a Jolephian Adept is enough to spur one on to greater deeds., is *inspired!*,,,,,,,,,SelfDrawDiscardComponent,drawNumber=3;discardNumber=1,,,,,,,,,,,AA,AA,AA,AA,,,,Common,,,Implemented,GOOD_TRAIT,,0,15,Human Skill,Done,,,,,,,,
69,Inspiring Presence,Insp. Presence,Assist,Magic,Holy,,,,,,,,,,,,"Every character within 3 squares of you, including yourself: Heal 5 and draw a card. Discard each such card drawn unless it is an Attack card. Unblockable.",, is truly *inspiring*,,,,,,,,,EveryActorComponent,within=3;alliesFirst,DrawCardTypeEffectComponent,cardType=Attack;limit=1;reshuffle,HealComponent,healAmount=5,,,,,unblockable,-,A,A,A,A,,,,Rare,,,Implemented,HOLY,,0,6,"Divine Item,Divine Weapon",Done,,,,,,,,
70,Lateral Thinking,Lat. Thinking,Assist,,,,,,,,,,,,,,Discard all Handicaps attached to you. Draw a card.,"""That's using the old noodle."" -Cardhuntrian Proverb, origin unclear", *thinks outside the box*,,,,,,,,,SelfDestroyAttachmentsComponent,handicap,SelfDrawComponent,drawNumber=1,,,,,,,,,B,B,B,B,,,,Rare,,,Implemented,GOOD_TRAIT,,0,6,Human Skill,done,,,,,,,,
71,Leadership,,Assist,,,,,,,,,,,,,,All other allies may discard up to two cards and then draw the same number. Free Draw.,, provides *leadership* to allies,,,,,,,,,AlliesComponent,,DiscardThenDrawComponent,maxDiscards=2;freeDraw,,,,,,,,,A,A,A,A,,,,Uncommon,,,Implemented,HORN,,0,6,Human Skill,Done,,,,,,,,
72,Lesser Spell Skill,Less. Spell Skill,Assist,,,,,,,,,,,,,,Draw a card. Discard that card unless it is a Magic card. Repeat until you have drawn 1 Magic card or discarded 4 cards.,, goes *searching for magic cards*,,,,,,,,,SelfTargetComponent,,DrawCardTypeEffectComponent,attackType=Magic;count=1;limit=4;reshuffle,,,,,,,,,A,D,B,A,,,,Common,,,Implemented,GOOD_TRAIT,,0,22,"Arcane Skill,Divine Skill",Done,,,,,,,,
73,Martyr Blessing,Martyr Bless.,Assist,Magic,Holy,,,6,,2,,,,,,,"Whenever target takes 2 or more damage from an enemy card, they draw a card. No self target. Duration 2.",, bestows a *martyr's blessing* upon ,,,,,,,,,TargetActorComponent,disallowInstigatorTarget,AttachToTargetComponent,,AttachedDrawOnDamagedComponent,attached;enemyControlledCard;drawNumber=1;minDamage=2,,,,,,,B,C,B,B,,,,Uncommon,Helpful,,Implemented,HOLY,,0,17,"Divine Armor,Divine Item,Divine Weapon,Divine Skill",Done,,,,,,,,
74,Mass Frenzy,,Assist,Magic,Holy,,,,,2,,,,,,,"Every ally (including you) gains Frenzy 2, Duration 2.",, sends and allies into a *frenzy!*,,,,,,,,,AlliesComponent,includeInstigator=true,AttachToTargetComponent,,DamageAddComponent,attackType=Melee;add=2;attachedOnly,DamageAddComponent,"attackTypes=Magic,Projectile;add=1;attachedOnly",,,,,B,A,B,B,,,,Rare,Helpful,,Implemented,HOLY,,0,1,"Divine Armor,Divine Item,Divine Weapon,Divine Skill",Done,,,,,,,,
76,Minor Heal,,Assist,Magic,Holy,,,6,,,,,,,,,Heal 2.,Behind every great Warrior is an average or better Healer., *heals* ,,,,,,,,,TargetActorComponent,,HealComponent,healAmount=2,,,,,,,,,D,D,D,D,,,,Common,Helpful,,Implemented,HOLY,,0,1,"Divine Armor,Divine Item,Divine Weapon,Divine Skill",Done,,,,,,,,
77,Pact of Healing,Pact Healing,Assist,Magic,Unholy,,,5,,,,,,,,,Target Heals 10 and discards 2 random cards.,, *heals* in a unholy pact.,,,,,,,,,TargetActorComponent,,HealComponent,healAmount=10,,,,,,,,,AA,AA,AA,AA,,,,Rare,Helpful,,,UNHOLY,,0,22,"Divine Armor,Divine Item,Divine Weapon,Divine Skill",Done,,,,,,,,
78,Pathfinding,,Assist,,,,,,,,,,,,,,Discard all Encumber cards attached to you then draw a card. Discard that card unless it is a Move card. Repeat until you have drawn two Move cards or your deck is empty.,, goes *searching for movement cards*,,,,,,,,,SelfTargetComponent,,SelfDestroyAttachmentsComponent,encumber,DrawCardTypeEffectComponent,cardType=Move;count=2,,,,,,,A,A,A,A,,,,Uncommon,,,Implemented,GOOD_TRAIT,,0,9,Elf Skill,Done,,,,,,,,
79,Raise the Alarm,Raise Alarm,Assist,,,,,,,,,,,,,,All other allied groups draw a card.,"""To arms! To arms! The enemy is among us!"" -Stafford family motto", *calls for help*!,,,,,,,,,GroupComponent,excludeOwnGroup=true;includeAllies=true,DrawComponent,drawNumber=1,,,,,,,,,B,,,,,,,Common,Helpful,,Implemented,HORN,,0,6,"Human Skill,Helmet",done,,,,,,,,
80,Regeneration,,Assist,,,,,,,,,,,,,,Heal 4. Self-target only.,, *regenerates!*,,,,,,,,,SelfTargetComponent,,HealComponent,healAmount=4,,,,,,,,,D,,,,,,,Common,,,Implemented,HOLY,,0,,,HOLD,,,,,,,,
81,Resurrection,,Assist,Magic,Holy,,,,,,,,,,,,Discard your 4 oldest cards. Restore a random dead Ally to life. That character has 5 Health. Place that character randomly on the board. You must have 5 or more cards to play this. ,, brings a fallen comrade *back to life!*,,,,,,,,,DiscardWhenPlayedComponent,discardNumber=4,ResurrectComponent,initialHealth=5,,,,,,,,,C,C,C,C,,,,Rare,,,Implemented,HOLY,,0,33,"Divine Armor,Divine Item,Divine Weapon,Divine Skill",Done,,,,,,,,
82,Righteous Frenzy,Right. Frenzy,Assist,Magic,Holy,,,6,,1,,,,,,,Frenzy 2. Duration 1.,Their faith robbed them of both fear and sense in equal measure., sends into a *frenzy!*,,,,,,,,,TargetActorComponent,,AttachToTargetComponent,,DamageAddComponent,attackType=Melee;add=2;attachedOnly,DamageAddComponent,"attackTypes=Magic,Projectile;add=1;attachedOnly",,,,,D,D,D,D,,,,Common,Helpful,,Implemented,HOLY_FRENZY,,0,1,"Divine Armor,Divine Item,Divine Weapon,Divine Skill",Done,,,,,,,,
83,Shrug it Off,,Assist,,,,,,,,,,,,,,Discard all cards attached to you. You may play this card while Stunned. Cantrip.,, *shrugs it off.*,,,,,,,,,SelfDestroyAttachmentsComponent,,,,,,,,,,ignoreStun;cantrip,,C,C,C,C,,,,Rare,,,Implemented,HOLY,,0,6,Dwarf Skill,Done,,,,,,,,
84,Soothing Darkness,Sooth. Dark,Assist,Magic,Unholy,,,6,,3,,,,,,,"Attach to target. Encumber 1. At the start of each round, Heal 5. Duration 3.",, *soothes* ,,,,,,,,,TargetActorComponent,,AttachToTargetComponent,,EncumberComponent,encumber=1;attachedOnly,AttachedHealComponent,healAmount=5,,,,,A,A,A,A,,,,Rare,Helpful,,Implemented,UNHOLY,,0,12,"Divine Armor,Divine Item,Divine Weapon,Divine Skill",Done,,,,,,,,
85,Spell Skill,,Assist,,,,,,,,,,,,,,Draw a card. Discard that card unless it is a Magic card. Repeat until you have drawn 2 Magic cards or drawn 5 cards.,, goes *searching for magic cards*,,,,,,,,,SelfTargetComponent,,DrawCardTypeEffectComponent,attackType=Magic;count=2;limit=5;reshuffle,,,,,,,,,AA,D,A,AA,,,,Rare,,,Implemented,GOOD_TRAIT,,0,22,"Arcane Skill,Divine Skill",Done,,,,,,,,
86,Super Team Heal,S. Team Heal,Assist,Magic,Holy,,,,,,,,,,,,Heal 8 to yourself and each ally.,"""Take joy! We're a quarter mile underground and facing hordes of undead. Could anything be more exciting than this?"" -Nianne of Burntree Vale",,,,,,,,,,AlliesComponent,includeInstigator=true,HealComponent,healAmount=8,,,,,,,,,AAA,AA,AAA,AAA,,,,Common,Helpful,,Implemented,HOLY,,0,18,"Divine Armor,Divine Item,Divine Weapon,Divine Skill",Done,,,,,,,,
87,Team Heal,,Assist,Magic,Holy,,,,,,,,,,,,Heal 3 to yourself and each ally.,"""Peace be upon you, and you and me. But not them."" -Sister Verity Cornwall", *heals* party. ,,,,,,,,,AlliesComponent,includeInstigator=true,HealComponent,healAmount=3,,,,,,,pixie,,B,B,B,B,,,,Rare,Helpful,,Implemented,HOLY,,0,17,"Divine Armor,Divine Item,Divine Weapon,Divine Skill",Done,,,,,,,,
88,Accelerated Thought,Accel. Thought,"Assist,Attack",Magic,Unholy,2,,6,,3,,,,,,,"Attach to target. At the start of each round, target draws a card. Duration 3.","""Think fast! I said FAST!""", *accelerates* 's thought processes.,,,,,,,,,TargetedDamageComponent,,AttachToTargetComponent,,AttachedDrawComponent,drawNumber=1,,,,,,,A,A,A,A,,,,Common,Helpful,,Implemented,UNHOLY,,0,15,"Divine Armor,Divine Item,Divine Weapon,Divine Skill",Done,,,,,,,,
89,Curse of Fragility,Fragile Curse,Attack,Magic,Unholy,,,6,,1,,,,,,,"Attach to target. When target takes damage, add 2 to that damage. Duration 1.","""Break a leg."" -Feckle the Scabrous", *curses* with fragility.,,,,,,,,,TargetActorComponent,,AttachToTargetComponent,,TriggeredExtraDamageComponent,attachedOnly;damageAdd=2,,,,,,,D,D,D,D,,,,Uncommon,Harmful,,Implemented,UNHOLY,,0,3,"Divine Weapon,Divine Armor,Divine Item,Divine Skill",Done,,,,,,,,
90,Mind Worm,,Attack,Magic,Unholy,,,8,,3,,,,,,,Attach to target. Target retains one less card at end of each Round. Duration 3.,,,,,,,,,,,TargetActorComponent,,AttachToTargetComponent,,ModifyCardRetentionComponent,modify=-1,,,,,,,C,C,C,C,,,,Rare,Harmful,,Implemented,UNHOLY,,0,15,"Divine Weapon,Divine Armor,Divine Item,Divine Skill",Done,,,,,,,,
91,Misguided Heal,Misguid. Heal,"Assist,Attack",Magic,Holy,2,,8,,,,,,,,,Heal 4. (Healing is applied after damage.),, *painfully heals* .,,,,,,,,,TargetedDamageComponent,,HealComponent,healAmount=4,,,,,,,,,D,D,D,D,,,,Uncommon,,,Implemented,HOLY,,0,1,"Divine Weapon,Divine Armor,Divine Item,Divine Skill",Done,,,,,,,,
92,Savage Curse,,"Assist,Attack",Magic,Unholy,,,4,,3,,,,,,,"Attach to target. Each time target plays a damaging Attack, Frenzy 3 and they discard their oldest card. Keep. Duration 3.",, *savagely curses* ,,,,,,,,,TargetActorComponent,,AttachToTargetComponent,,DamageAddComponent,add=3;attackType=Melee;attachedOnly,DamageAddComponent,"attackTypes=Magic,Projectile;add=2;attachedOnly",AttachedDiscardOnPlayComponent,cardType=None;triggerID=2;triggerID2=3,,,D,D,D,D,,,,Rare,Helpful,,Implemented,UNHOLY,,0,10,"Divine Weapon,Divine Armor,Divine Item,Divine Skill",Done,,,,,,,,
93,Unholy Energy,Unholy Engy.,"Assist,Attack",Magic,Unholy,,,6,,3,,,,,,,"Attach to target. At the start of each round, target draws a card and then takes one Unholy damage for each non-Attack card in hand. Duration 3.",, gives *unholy energy*,,,,,,,,,TargetActorComponent,,AttachToTargetComponent,,AttachedDrawComponent,drawNumber=1,AttachedCardCountDamageComponent,triggerID=2;excludeCardType=Attack;damagePerCard=1;damageTypeToInflict=Unholy,,,,,B,B,B,B,,,,Rare,Helpful,,Implemented,UNHOLY,,0,15,"Divine Weapon,Divine Armor,Divine Item,Divine Skill",Done,,,,,,,,
94,Unholy Frenzy,,"Assist,Attack",Magic,Unholy,1,,6,,2,,,,,,,Frenzy 2. Duration 2.,"""Troops benefit from many different sorts of encouragement."" - The Bronze Prince", sends into a *frenzy!*,,,,,,,,,TargetedDamageComponent,,AttachToTargetComponent,,DamageAddComponent,attackType=Melee;add=2;attachedOnly,DamageAddComponent,"attackTypes=Magic,Projectile;add=1;attachedOnly",,,,,D,D,D,D,,,,Rare,Helpful,,Implemented,UNHOLY,,0,1,"Divine Weapon,Divine Armor,Divine Item,Divine Skill",Done,,,,,,,,
95,Demonic Power,Demon. Power,Assist,Magic,Unholy,,,3,,,,,,,,,Target draws 2 cards. You take 3 points of unpreventable Unholy damage.,"""Draw strength from the darkness, is the price not fair?"" -Obros Skullhome", infuses with *unholy power*,,,,,,,,,TargetActorComponent,,DrawComponent,drawNumber=2,DamageSelfComponent,damage=3;damageType=Unholy;unpreventable=true,,,,,,,A,A,A,A,,,,Uncommon,Helpful,,Implemented,UNHOLY,,0,6,"Divine Weapon,Divine Armor,Divine Item,Divine Skill",Done,,,,,,,,
96,Unholy Wellspring,Unholy Well,"Assist,Attack",Magic,Unholy,2,,5,,2,,,,,,,Frenzy 4. Duration 2.,"If you can bear the pain, none will be able to stand in your way.", fills with *powerful unholy energy!*,,,,,,,,,TargetedDamageComponent,,AttachToTargetComponent,,DamageAddComponent,attackType=Melee;add=4;attachedOnly,DamageAddComponent,"attackTypes=Magic,Projectile;add=3;attachedOnly",,,,,A,B,A,B,,,,Uncommon,Helpful,,Implemented,UNHOLY,,0,5,"Divine Weapon,Divine Armor,Divine Item,Divine Skill",done,,,,,,,,
97,Able Stab,,Attack,Melee,Piercing,4,,2,,,,,,,,,,The Kobolds of the Barren Wastes first used spears to hunt meat. Now they use them to kill animals too., gouges with an *able stab*!,,,,,,,,,TargetedDamageComponent,,,,,,,,,,,,C,C,C,C,,,,Common,Harmful,,Implemented,STAB,,0,2,"Weapon,Divine Weapon,Martial Skill",Done,,,,,,,,
98,Acorn Barrage,,Attack,Magic,Crushing,3,,8,,,,,,,,,Burst 1.,"""Well, I guess this explains all the fat squirrels around here.""", launches a *barrage of hard acorns*!,,,,,,,,,BurstComponent,radius=1,DamageComponent,,,,,,,,,,B,,,,,,,Common,Harmful,,Implemented,,,0,,,Done,,,,,,,,
99,Acorn Bombardment,Acorn Bombs,Attack,Magic,Crushing,5,,8,,,,,,,,,Burst 2.,Oak Tree Bombardiers have no concept of conservation when it comes to the use of ammunition., unleashes a *bombardment of deadly acorns*!,,,,,,,,,BurstComponent,radius=2,DamageComponent,,,,,,,,,,A,,,,,,,Common,Harmful,,Implemented,,,0,,,Done,,,,,,,,
100,Acorn Sling,,Attack,Magic,Crushing,7,,8,,,,,,,,,,The old man with the eye-patch explained that Oak Trees are capable of hurling a single acorn with painful accuracy., flings a *pointy acorn* at 's head! ,,,,,,,,,TargetedDamageComponent,,,,,,,,,,,,B,,,,,,,Common,Harmful,,Implemented,,,0,,,Done,,,,,,,,
101,Almighty Bludgeon,Al. Bludgeon,Attack,Melee,Crushing,20,,1,,,,,,,,,,The Priests of Gorknor are said to be able to channel the very power of their furious deity into physical blows., *almightily bludgeons* ,,,,,,,,,TargetedDamageComponent,,,,,,,,,,,,AAA,AAA,AA,A,,,,Rare,Harmful,,Implemented,BLUDGEON,,0,1,Weapon,Done,,,,,,,,
102,Almighty Hack,,Attack,Melee,Slashing,20,,1,,,,,,,,,,"""The Blade hummed with otherworldly power and lit the chamber with its glow. We surrendered rather than face its wrath."" -Hireling's lament, verse 29", *almightily hacks* ,,,,,,,,,TargetedDamageComponent,,,,,,,,,,,,AAA,AAA,AA,A,,,,Rare,Harmful,,Implemented,CHOP,,0,1,Weapon,Done,,,,,,,,
103,Anvil Strike,,Attack,Melee,Crushing,8,,1,,1,,,,,,,"Stun. Duration 1. When this card does damage, if the target is adjacent to blocking terrain, increase its damage by 5.",, delivers a *bone-shivering blow* to ,,,,,,,,,AnvilStrikeComponent,extraDamage=5,AttachToTargetComponent,,StunComponent,,,,,,,,AA,AA,AA,B,,,,Uncommon,Harmful,,Implemented,BLUDGEON,,0,17,"Weapon,Divine Weapon",Done,,,,,,,,
104,Arcane Curse,,"Attack,Handicap",Magic,Unholy,3,,2,,,0,0,Handicap,,,,,, rids of an *Arcane Curse*,"At the start of each round, discard your oldest card other than this. Keep.",, succumbs to an *Arcane Curse.*,,,,,,TargetedDamageComponent,,DiscardAtStartComponent,discardNumber=1,,,,,,,spirit,,E,E,E,E,,,,Common,Harmful,,Implemented,UNHOLY,HANDICAP,0,1,"Arcane Item,Staff,Arcane Skill",Done,,,,,,,,
105,Arcing Spark,,Attack,Magic,Electrical,3,,8,,,,,,,,,Choose up to 3 different targets for this Attack. Each target must be within 3 squares of another. Hard to Block 1.,Ouch!... Ouch!... Ouch!, unleashes *arc lightning!*,,,,,,,,,NearbyTargetedDamageComponent,numberTargets=3;distance=3,ModifyBlockRollComponent,mod=-1,,,,,,,,,B,B,B,B,,,,Uncommon,Harmful,,Implemented,ELECTRICAL,,0,9,Staff,Done,,,,,,,,
106,Backbiting Strike,Backb. Strike,Attack,Melee,Slashing,4,,1,,,,,,,,,"When this card does damage, it also does 3 Slashing damage to you.","""I told you to do some stretches before we went into battle!"""," *strikes* , but also damages !",,,,,,,,,TargetedDamageComponent,,DamageSelfComponent,damage=3;damageType=Slashing,,,,,,,,,E,E,E,E,,,,Common,Harmful,,Implemented,,,0,5,"Weapon,Divine Weapon,Staff,Martial Skill",Done,,,,,,,,
107,Bad Luck,,Attack,Magic,Unholy,,,6,,2,,,,,,,"Attach to target. Whenever target rolls a die, subtract one from it, Duration 2.","""If I didn't have bad luck, I'd have no luck at all."" - Cardhuntrian minstrels' favorite.", brings *bad luck* upon .,,,,,,,,,TargetActorComponent,,AttachToTargetComponent,,AttachedModifyTriggerComponent,triggerPenalty=1,,,,,,,D,D,D,D,,,,Uncommon,Harmful,,Implemented,,,0,9,"Divine Weapon,Divine Armor,Divine Item,Divine Skill",Done,,,,,,,,
108,Barge,,Attack,Melee,Crushing,5,,1,,,,,,,,,Push 2.,"""When the way forward is uncertain, one cannot overstate the merits of a good hard push."" -Haethel of the Deepening Spiral", *barrels* into ,,,,,,,,,TargetedDamageComponent,,MoveTargetComponent,movePoints=2,,,,,,,dontProvokeTurn,,B,B,B,B,,,,Rare,Harmful;Push,,Implemented,BLUDGEON,,0,1,"Weapon,Divine Weapon,Boots,Divine Armor,Heavy Armor,Helmet,Shield,Staff,Martial Skill",Done,,,,,,,,
109,Battleaxe Chop,B.Axe Chop,Attack,Melee,Slashing,8,,1,,,,,,,,,"Choose up to 2 different targets for this Attack. When this card is in hand, you may not Block.","Dwarves consider being called an ""old battle axe"" a compliment.", *swings a battleaxe* at !,,,,,,,,,TargetedDamageComponent,numberTargets=2;uniqueTargets=true,ModifyBlockInHandComponent,,,,,,,,,,B,,,,,,,Common,Harmful,,Implemented,CHOP,,4,,,Done,,,,,,,,
110,Bite,,Attack,Melee,Slashing,4,,1,,,,,,,,,,"""If it doth lick, it doth bite."" -Ranjyn the Hunter", *nips* at ,,,,,,,,,TargetedDamageComponent,,,,,,,,,,werewolf,,D,,,,,,,Common,Harmful,,Implemented,BITE,,0,,,Done,,,,,,,,
111,Blizzard,,Attack,Magic,Cold,4,,8,,4,,,,,,,"Burst 1. Affected squares become Frozen Terrain (Stop. At the start of each round, occupant takes 4 damage and attach Encumber 2). Duration 4.",, unleashes a *blizzard*,,,,,,,,,TargetSquareComponent,,BurstComponent,radius=1,AttachToSquareComponent,entryCost=-1,AttachedDamageOccupantComponent,damage=4;damageType=Cold,,,terrainOnly,,AAA,AAA,AAA,AAA,,,,Uncommon,Harmful,IceTerrain,,ICE_TERRAIN,,0,28,"Staff,Arcane Skill",Done,,,,,,,,
112,Blob of Slime,,Attack,Projectile,Crushing,6,,6,,2,,,,,,,Target gains Encumber 1. Duration 2.,"Don't panic, just try not to get any of it in your mouth...", *entangles* in a blob of sticky slime!,,,,,,,,,TargetedDamageComponent,,AttachToTargetComponent,,EncumberComponent,encumber=1;attachedOnly,,,,,,,C,,,,,,,Common,Harmful,,Implemented,BLUDGEON,,0,,,Done,,,,,,,,
113,Bludgeon,,Attack,Melee,Crushing,4,,1,,,,,,,,,,It's not just your hopes and dreams those Ogres are going to crush., *strikes* ,,,,,,,,,TargetedDamageComponent,,,,,,,,,,zombie;sculptor,,D,D,D,D,,,,Common,Harmful,,Implemented,BLUDGEON,,0,1,"Divine Weapon,Weapon,Staff,Martial Skill",Done,,,,,,,,
114,Bludgeoning Branch,Bld. Branch,Attack,Melee,Crushing,8,2,3,,,,,,,,,This card may not target characters adjacent to you.,"""The trees! The trees! There was no warning before my companions were gone in a flurry of leaf and shrieking bark..."" -Leomunk's Travels vol. 2", reaches out and *bludgeons* with a heavy branch.,,,,,,,,,TargetedDamageComponent,,,,,,,,,,,,B,,,,,,,Common,Harmful,,Implemented,BLUDGEON,,0,,,Done,,,,,,,,
115,Boiling Armor,Boiling Armr.,Attack,Magic,Acid,,,6,,,,,,,,,Target character discards all Armor cards.,"""You think it's hot in here now? Let me show you something about hot."" -Akon the Pryomonius", *boils 's armor*,,,,,,,,,TargetActorComponent,,DiscardByTypeComponent,cardType=Armor,,,,,,,,,B,B,B,B,,,,Common,Harmful,,Implemented,ACID,,0,6,"Arcane Item,Staff,Robes,Arcane Skill",Done,,,,,,,,
117,Brains!,,Attack,Melee,Crushing,2,,1,,1,,,,,,,Stun. Duration 1.,"""The living dead were all around us, clawing with an unwholesome determination. I could barely move, let alone strike."" -Hawlic Gnar", smells *braaaaaaains!*,,,,,,,,,TargetedDamageComponent,,AttachToTargetComponent,,StunComponent,,,,,,zombie,,B,,,,,,,Common,Harmful,,Implemented,BITE,,0,,,Done,,,,,,,,
118,Bronze Punch,,Attack,Melee,Crushing,6,,1,,,,,,,,,,, slams with a brutal *bronze fist*,,,,,,,,,TargetedDamageComponent,,,,,,,,,,,,D,,,,,,,Common,Harmful,,Implemented,BLUDGEON,,0,,,HOLD,,,,,,,,
120,Bungled Bolt,,Attack,Magic,Arcane,3,,6,,,,,,,,,You take 1 Arcane damage.,Misfortune takes a hand in what is done in haste., *shoots* with a- whoops! Ouch!,,,,,,,,,TargetedDamageComponent,,DamageSelfComponent,damage=1;damageType=Arcane,,,,,,,,,D,D,D,D,,,,Uncommon,Harmful,,Implemented,ZAP,,0,1,"Staff,Arcane Skill",Done,,,,,,,,
121,Burning Blade,,Attack,Melee,Piercing,2,,1,,3,,,,,,,Burning 2. Duration 3.,Smiths say the weapon remembers its forge. Some remember better than others., sets ablaze with a *burning blade!* ,,,,,,,,,TargetedDamageComponent,,AttachToTargetComponent,,AttachedDamageComponent,damage=2;damageType=Fire,,,,,,,C,,,,,,,Common,Harmful,,Implemented,STAB,,0,2,,Done,,,,,,,,
122,Burning Fingers,Burning Fing.,Attack,Magic,Fire,1,,3,,2,,,,,,,"Cone, Burning 1. Duration 2","""The hand is quicker than the eye, and the flames are quicker than the feet."" -Oberlin Ninetower", shoots a *tiny cone of flames*,,,,,,,,,ConeComponent,,DamageComponent,,AttachToTargetComponent,,AttachedDamageComponent,damage=1;damageType=Fire,,,,+,D,D,D,D,,,,Uncommon,Harmful,,Implemented,FIRE,,0,2,"Arcane Item,Staff,Robes,Arcane Skill",done,,,,,,,,
123,Buzzsaw,,Attack,Melee,Slashing,2,,1,,,,,,,,,Target discards their oldest Armor card.,"The diabolic blade made short work of Cuthbert's helmet, and shorter work of his skull.", *tears the armor* away from ,,,,,,,,,TargetedDamageComponent,,DiscardByTypeComponent,cardType=Armor;number=1,,,,,,,,,D,,,,,,,Common,Harmful,,Implemented,CHOP,,0,,,Done,,,,,,,,
124,Cave In,,Attack,Magic,Crushing,2,,8,,3,,,,,,,Burst 2. Affected squares become Difficult Terrain (Stop). Duration 3. All characters in those squares take 2 Crushing damage.,, *brings the house down!*,,,,,,,,,BurstComponent,radius=2,DamageComponent,,AttachToSquareComponent,entryCost=-1,,,,,sculptor,,A,A,A,A,,,,Uncommon,Harmful;NeutralTerrain,Rubble,Implemented,RUBBLE_TERRAIN,,0,5,"Staff,Arcane Skill",Done,,,,,,,,
125,Rockfall,,Attack,Magic,Crushing,6,,8,,3,,,,,,,Burst 2. Affected squares become Difficult Terrain (Stop). Duration 3. All characters in those squares take 6 Crushing damage.,, *brings the house down!*,,,,,,,,,BurstComponent,radius=2,DamageComponent,,AttachToSquareComponent,,,,,,,,AA,A,A,A,,,,Uncommon,Harmful;NeutralTerrain,Rubble,Implemented,RUBBLE_TERRAIN,,0,5,"Staff,Arcane Skill",Done,,,,,,,,
126,Chilling Rime,,Attack,Magic,Cold,2,,6,,2,,,,,,,Attach to target.
Encumber 1. Duration 2.,"""Chill your enemy, slowing his progress and allowing your escape."" -Oberlin Ninetower", coats with a *chilling rime*!,,,,,,,,,TargetedDamageComponent,,AttachToTargetComponent,,EncumberComponent,encumber=1;attachedOnly,,,,,,,C,C,C,C,,,,Uncommon,Harmful,,Implemented,COLD,,0,12,"Staff,Arcane Skill",Done,,,,,,,,
127,Choking Bolt,,Attack,Magic,Unholy,3,,10,,,,,,,,,Immediately discard oldest revealed card in target's hand.,Interrupting your opponent's concentration can be more deadly than the most powerful blow., sets to *gagging and choking!*,,,,,,,,,TargetedDamageComponent,,DiscardImmediateComponent,discardNumber=1,,,,,,,,,B,,,,,,,Common,Harmful,,Implemented,UNHOLY,,0,,,Done,,,,,,,,
128,Chop,,Attack,Melee,Slashing,5,,1,,,,,,,,,Choose up to 2 different targets for this Attack. ,"""Two dead foes are better than one."" -Dwarven greeting", *chops* ,,,,,,,,,TargetedDamageComponent,numberTargets=2;uniqueTargets=true,,,,,,,,,,+,C,C,C,D,,,,Common,Harmful,,Implemented,CHOP,,0,1,"Weapon,Divine Weapon,Martial Skill",Done,,,,,,,,
130,Clubbing Branch,Club. Branch,Attack,Melee,Crushing,10,2,2,,,,,,,,,This card may not target characters adjacent to you.,The impact of a weighty bough is no less fearsome than that of a mighty war hammer., *clubs* with a heavy branch,,,,,,,,,TargetedDamageComponent,,,,,,,,,,,,B,,,,,,,Common,Harmful,,Implemented,BLUDGEON,,0,,,done,,,,,,,,
131,Clumsy Chop,,Attack,Melee,Slashing,3,,1,,,,,,,,,"Choose up to 2 different targets for this Attack. If this Attack is blocked, discard your oldest card.",A careless grip can cost you more than your favorite axe... , *chops clumsily* at ,,,,,,,,,TargetedDamageComponent,numberTargets=2;uniqueTargets=true,DiscardWhenBlockedComponent,,,,,,,,,+,D,D,D,D,,,,Uncommon,Harmful,,Implemented,CHOP,,0,1,"Weapon,Divine Weapon,Boots,Divine Armor,Heavy Armor,Helmet,Shield,Staff,Martial Skill",Done,,,,,,,,
132,Cold Snap,,Attack,Magic,Cold,4,,6,,1,,,,,,,Attach to target. Encumber 2. Duration 1.,"When the weather is your friend, woe be to your enemy.", *freezes* 's bones!,,,,,,,,,TargetedDamageComponent,,AttachToTargetComponent,,EncumberComponent,encumber=2;attachedOnly,,,,,,,C,C,C,C,,,,Uncommon,Harmful,,Implemented,COLD,,0,12,"Staff,Arcane Skill",Done,,,,,,,,
133,Cone of Cold,,Attack,Magic,Cold,1,,6,,2,,,,,,,Cone. Attach to target.
Encumber 2. Duration 2.,"""Nobody moves and nobody gets hurt!"" -Carlan Wintersleep", yells *'freeze!'*,,,,,,,,,ConeComponent,,DamageComponent,,AttachToTargetComponent,,EncumberComponent,encumber=2;attachedOnly,,,,,B,C,B,B,,,,Rare,Harmful,,Implemented,COLD,,0,12,"Arcane Item,Staff,Robes,Arcane Skill",done,,,,,,,,
134,Consuming Spear,Consum. Spear,Attack,Melee,Unholy,3,,2,,,,,,,,,"For each point of damage this attack does, Heal 1.","The Gods giveth life, and I taketh it away.", *spears * and heals up!,,,,,,,,,TargetedDamageComponent,,HealOnDamageComponent,damagePerHeal=1,,,,,,,,+,D,C,D,D,,,,Rare,Harmful,,Implemented,UNHOLY,,0,3,"Divine Weapon,Divine Armor,Divine Item,Divine Skill",Done,,,,,,,,
135,Counterspell,,"Attack,Block",Magic,Arcane,,,6,,,3,8,Block,,,,Target discards their oldest two Magic cards. ,, *forces spells* from the mind of ,Block Magic., tries to *block* the spell -,,but fails!,,,,,TargetActorComponent,,DiscardByTypeComponent,attackType=Magic;number=2,BlockComponent,attackTypes=Magic,,,,,,,B,B,B,B,,,,Rare,Harmful,,Implemented,ZAP,BLOCK,0,6,"Arcane Item,Robes,Staff,Arcane Skill",Done,,,,,,,,
136,Cowardly Attack,Coward. Attack,Attack,Melee,Piercing,4,,1,,,,,,,,,"When this card does damage, increase its damage by 6 if you are behind the target.",The best way to avoid defeat is to finish the fight before it starts., attacks in a *cowardly* fashion.,,,,,,,,,TargetedDamageComponent,damageFromBehind=6,,,,,,,,,,,C,C,C,D,,,,Common,Harmful,,Implemented,STAB,,0,,,Done,,,,,,,,
137,Crippling Slash,Cripp. Slash,Attack,Melee,Slashing,9,,1,,3,,,,,,,Target gains Wounded (Hand size reduced by 2) Duration 3,I always wondered why they called it Hamstringing. Now I wish I didn't., *cripples* ,,,,,,,,,TargetedDamageComponent,,AttachToTargetComponent,,,,,,,,,,AAA,AAA,AAA,AAA,,,,Rare,Harmful,,,STAB,,0,29,"Weapon,Divine Weapon",Done,,,,,,,,
139,Dancing Cut,,"Attack,Move",Melee,Slashing,4,,1,,,,,,,,,Step 2.,"""Footwork, footwork, footwork, cut... Bravo!"" -Bethan of the Icy Rage", *cuts* ,,,,,,,,,TargetedDamageComponent,,StepComponent,movePoints=2,,,,,,,,-,B,B,B,C,,,,Uncommon,Harmful,,Implemented,STAB,,0,3,"Weapon,Divine Weapon,Staff,Martial Skill",Done,,,,,,,,
140,Dastardly Curse,Dast. Curse,Attack,Magic,Unholy,,,5,,2,,,,,,,"Attach to target. Whenever target takes damage, discard their oldest card. Duration 2","Cackling optional, but encouraged.", *dastardly curses* ,,,,,,,,,TargetActorComponent,,AttachToTargetComponent,,DiscardWhenDamagedComponent,attached;discardNumber=1,,,,,spirit;ag3,,A,A,A,A,,,,Common,Harmful,,Implemented,UNHOLY,,0,26,"Divine Weapon,Divine Armor,Divine Item,Divine Skill",Done,,,,,,,,
141,Dazing Bolt,,Attack,Magic,Arcane,3,,10,,,,,,,,,Immediately discard the two oldest revealed cards in target's hand.,"I believe the word you are looking for is ""Duh"".", *dazes* ,,,,,,,,,TargetedDamageComponent,,DiscardImmediateComponent,discardNumber=2,,,,,,,,,AA,A,A,AA,,,,Uncommon,Harmful,,Implemented,ZAP,,0,26,"Staff,Arcane Skill",Done,,,,,,,,
142,Deadly Spark,,Attack,Magic,Electrical,5,,6,,,,,,,,,Hard to Block 2. Linear.,Electricity was discovered by Cardhuntrian Wizards a long time ago. The hard way., shoots a *deadly spark *,,,,,,,,,LinearComponent,,DamageComponent,,ModifyBlockRollComponent,mod=-2,,,,,,,B,B,B,B,,,,Rare,Harmful,,Implemented,ELECTRICAL,,0,1,"Staff,Arcane Skill",Done,,,,,,,,
143,Devastating Blow,Dev. Blow,Attack,Melee,Crushing,7,,1,,,,,,,,,"When this card does damage, increase its damage by 2 for each revealed card in target's hand.",, *devastates* ,,,,,,,,,TargetedDamageComponent,damagePerRevealedCard=2,,,,,,,,,,,B,B,B,B,,,,Uncommon,Harmful,,Implemented,BLUDGEON,,0,8,"Weapon,Divine Weapon,Martial Skill",Done,,,,,,,,
144,Devastating Spark,Dev. Spark,Attack,Magic,Electrical,4,,6,,,,,,,,,Hard to Block 2.,Spark spells are often the first ones used in Apprentice Wizard duels. They are also often the last., shoots with a *devastating spark*,,,,,,,,,TargetedDamageComponent,,ModifyBlockRollComponent,mod=-2,,,,,,,,-,B,C,B,B,,,,Common,Harmful,,Implemented,ELECTRICAL,,0,1,"Staff,Arcane Skill",Done,,,,,,,,
145,Disenchant,,Attack,Magic,Holy,,,,,,,,,,,,Discard all attached cards belonging to other players.,"""Suffer not those that would enscorcel you with clinging magics, show them no mercy."" -Dzedd Grimsong", invokes *disenchantment*,,,,,,,,,DestroyEnemyAttachmentsComponent,,,,,,,,,,,,AAA,AAA,AAA,AAA,,,,Rare,FixedScore,,Implemented,HOLY,,0,33,"Divine Weapon,Divine Armor,Divine Item,Divine Skill",Done,,,,,,,,
146,Force Bolt,,Attack,Magic,Arcane,1,,4,,,,,,,,,Slide Back 1.,I hope you find this to be as repulsive as I find you!, *is shoved* by arcane energy!,,,,,,,,,TargetedDamageComponent,,MoveTargetComponent,movePoints=1;slide;mustMoveAway,,,,,,,dontProvokeTurn,-,D,D,D,D,,,,Common,Harmful,,Implemented,THUNDER,,0,1,"Arcane Item,Staff,Robes,Arcane Skill",Done,,,,,,,,
147,Dissolve Armor,Dissolve Amr.,Attack,Magic,Acid,1,,10,,,,,,,,,Target discards their oldest Armor card (before that Armor can prevent damage).,"""Always wear clean undergarments.""", *dissolves 's armor*,,,,,,,,,TargetActorComponent,,DiscardByTypeComponent,cardType=Armor;number=1,TargetedDamageComponent,,,,,,,,C,C,C,C,,,,Common,Harmful,,Implemented,ACID,,0,6,"Arcane Item,Staff,Robes,Arcane Skill",done,,,,,,,,
148,Dragon Claw,,Attack,Melee,Slashing,7,,2,,,,,,,,,,"""Aye, the teeth are scary, but don't ignore the claws. They are twice as sharp and cleaned half as often."" -Padrig the Impious", *rakes* with a mighty claw!,,,,,,,,,TargetedDamageComponent,,,,,,,,,,,,B,,,,,,,Common,Harmful,,Implemented,STAB,,0,,,Done,,,,,,,,
149,Draining Filaments,Draining Fil.,Attack,Melee,Unholy,3,,1,,,,,,,,,"For each point of damage this Attack does, Heal 1.",The worst part is the itching.," touches with a *fungal filament*, and heals itself!",,,,,,,,,TargetedDamageComponent,,HealOnDamageComponent,damagePerHeal=1,,,,,,,,,C,,,,,,,Common,Harmful,,Implemented,UNHOLY,,0,,,Done,,,,,,,,
150,Draining Touch,Drain. Touch,Attack,Melee,Unholy,3,,1,,,,,,,,,"For each point of damage this Attack does, Heal 1.",Some call it vampirism. I call it redistribution of health., *touches and heals up!*,,,,,,,,,TargetedDamageComponent,,HealOnDamageComponent,damagePerHeal=1,,,,,,,,,D,D,D,D,,,,Uncommon,Harmful,,Implemented,UNHOLY,,0,3,"Divine Weapon,Divine Armor,Divine Item,Divine Skill",Done,,,,,,,,
151,Elvish Insight,,Attack,Magic,Arcane,,,,,,,,,,,,All non-Elf enemies reveal their hands. Draw a card.,"""Though we saw only the forest, they were watching. Looking not to our location, but to our very souls."" -Song of Beorn", *reveals the secrets* of other races.,,,,,,,,,EveryActorComponent,notRace=Elf;excludeAllies,RevealHandComponent,,DrawOnResolveComponent,,,,,,,,B,B,B,B,,,,Common,Harmful,,Implemented,GENERIC_MAGIC,,0,5,Elf Skill,Done,,,,,,,,
152,Ember Spray,,Attack,Magic,Fire,1,,2,,2,,,,,,,"Cone, Burning 1. Duration 2","Let your troubles manifest in a torrent of burning embers, now let your troubles become theirs.", shoots a *cone of flames*,,,,,,,,,ConeComponent,,DamageComponent,,AttachToTargetComponent,,AttachedDamageComponent,damage=1;damageType=Fire,,,,-,D,D,D,D,,,,Common,Harmful,,Implemented,FIRE,,0,2,"Arcane Item,Staff,Robes,Arcane Skill",Done,,,,,,,,
153,Entangle,,Attack,Projectile,Crushing,3,,5,,2,,,,,,,Push 1. Halt. Duration 2.,"Restrict your opponent's mobility, and you are halfway to finishing him.", *entangles* ,,,,,,,,,TargetedDamageComponent,,HaltComponent,,AttachToTargetComponent,,,,,,dontProvokeTurn,,AA,AA,AA,AA,,,,Rare,Harmful,,Implemented,NET,,0,35,Weapon,Done,,,,,,,,
154,Entangling Net,Entang. Net,Attack,Projectile,Crushing,2,,4,,1,,,,,,,Target gains Encumber 2. Duration 1.,"It is said that the Giant Spiders learned net making from the Goblins, not the other way around.", *entangles* in a net!,,,,,,,,,TargetedDamageComponent,,AttachToTargetComponent,,EncumberComponent,encumber=2;attachedOnly,,,,,,,C,,,,,,,Common,Harmful,,Implemented,NET,,0,,,Done,,,,,,,,
155,Entangling Roots,Entang. Roots,Attack,Projectile,Crushing,1,,4,,1,,,,,,,Halt. Duration 1.,My Kingdom! My Kingdom for a machete!, *entangles* in twisty roots!,,,,,,,,,TargetedDamageComponent,,HaltComponent,,AttachToTargetComponent,,,,,,pixie,,C,,,,,,,Common,Harmful,,Implemented,NET,,0,7,"Divine Weapon,Divine Armor,Divine Item,Divine Skill",Done,,,,,,,,
156,Fate Reversal,,Attack,Magic,Unholy,,,3,,,,,,,,,Switch health with target character.,, *switches fate* with ,,,,,,,,,TargetActorComponent,,,,,,,,,,,,AAA,AAA,AAA,AAA,,,,Uncommon,Harmful,,,UNHOLY,,0,31,"Divine Weapon,Divine Armor,Divine Item,Divine Skill",Done,,,,,,,,
157,Fiery Breath,,Attack,Magic,Fire,5,,6,,1,,,,,,,Cone. Burning 3. Duration 1.,A dragon's breath is its weapon and its signature. Another reason to avoid a contract with one., breaths a *gout of flames!*,,,,,,,,,ConeComponent,,DamageComponent,,AttachToTargetComponent,,AttachedDamageComponent,damage=3;damageType=Fire,,,,,B,,,,,,,Common,Harmful,,Implemented,FIRE,,0,,,Done,,,,,,,,
158,Fiery Stab,,Attack,Melee,Piercing,6,,2,,2,,,,,,,Burning 3. Duration 2.,Ever tasted a Cardhuntrian fire-Kabob? You're about to find out how they are made., unleashes a *fiery stab*,,,,,,,,,TargetedDamageComponent,,AttachToTargetComponent,,AttachedDamageComponent,damage=3;damageType=Fire,,,,,,-,B,B,B,C,,,,Rare,Harmful,,Implemented,STAB,,0,2,"Weapon,Divine Weapon,Staff,Martial Skill",Done,,,,,,,,
159,Fire Spray,,Attack,Magic,Fire,2,,2,,2,,,,,,,"Cone, Burning 2. Duration 2.","""The difference between you and I, is that I am not on fire."" -Akon the Pryomonius", shoots a *tiny cone of flames*,,,,,,,,,ConeComponent,,DamageComponent,,,,AttachToTargetComponent,,AttachedDamageComponent,damage=2;damageType=Fire,,+,D,D,D,D,,,,Uncommon,Harmful,,Implemented,FIRE,,0,2,"Arcane Item,Robes,Staff,Arcane Skill",Done,,,,,,,,
160,Fire Bolt,,Attack,Magic,Fire,2,,6,,1,,,,,,,Burning 1. Duration 1.,"Because fire does in fact, strike twice in the same place.", *burns* with a fiery bolt!,, *burns*,,,,,,,TargetedDamageComponent,,AttachToTargetComponent,,AttachedDamageComponent,damage=1;damageType=Fire,,,,,,,D,,,,,,,Common,Harmful,,Implemented,FIRE,,0,2,,Done,,,,,,,,
161,Fireball,,Attack,Magic,Fire,4,,6,,1,,,,,,,"Burst 2, Burning 2. Duration 1.","People will say they became Wizards for all kinds of reasons. But the truth is, everybody wants to throw a fireball.", detonates a *fireball.* Sic transit eyebrows.,,,,,,,,,BurstComponent,radius=2,DamageComponent,,AttachToTargetComponent,,AttachedDamageComponent,damage=2;damageType=Fire,,,,+,A,A,A,A,,,,Rare,Harmful,,Implemented,FIRE,,0,15,"Staff,Arcane Skill",Done,,,,,,,,
162,Firestorm,,Attack,Magic,Fire,4,,,,1,,,,,,,Affects every character within 5 squares. Burning 2. Duration 1. ,"Sooner or later, they all burn.", fills the world with *roaring flames!*,,,,,,,,,EveryActorComponent,within=5,DamageComponent,,AttachToTargetComponent,,AttachedDamageComponent,damage=2;damageType=Fire,,,,,D,D,D,D,,,,Rare,Harmful,,Implemented,FIRE,,0,3,"Staff,Arcane Skill,Arcane Item,Robes",Done,,,,,,,,
163,Flailing Bronze Fists,Bronze Fists,Attack,Melee,Crushing,4,,1,,,,,,,,,Choose up to 2 different targets for this Attack. ,"The Golems were marvels of science and magic, but the formula that governed their will was... erratic.", *punches* ,,,,,,,,,TargetedDamageComponent,numberTargets=2;uniqueTargets=true,,,,,,,,,,,C,,,,,,,Common,Harmful,,Implemented,BLUDGEON,,0,,,Done,,,,,,,,
164,Flame Spit,,Attack,Magic,Fire,2,,5,,2,,,,,,,Burning 3. Duration 2.,"When an Efreet clears his throat, you would be well advised to stand clear.", fries